HEYEDRATE // 3D RENDERINGS STILL IMAGES
DOWNLOAD ALL STILL IMAGES HERE
DOWNLOAD ALL IMAGES FROM STORYBOARD HERE
All still images for the project are rendered below. Since last time I've increased roughness for both bottle and cap making them less shiny. All images need to be color graded to align better once we have final approval.
Some images are not as white as the sketches in the document. This was on purpose but I'm open to making them brighter if that's required.
Making the background less bright has a great impact on how water and glass(transparency)looks "in camera". Let's discuss and see how to best move forward.
(Best viewed on a desktop.)
I also managed to render some stills from the storyboard so you can have a look at that too. Next week I'll focus on the animations - which is the heavy part.
All the best,
DanielSTILL IMAGE no.1 // Calming Hydration
STILL IMAGE no.2 // Active Hydration
STILL IMAGE no.3 // Soothing Hydration
STILL IMAGE no.4 // Box + Bottle Hero with droplets
STILL IMAGE no.5 // Matrix/Wave Hydration
STILL IMAGE no.6 // Clinical Protection
STILL IMAGES from STORYBOARD
EXTRA IMAGES from BRIEF:
Beyond drops - It’s a shield